Interview with Petcube

While Animal-Computer-Interaction is a relatively new field of study, following this growth of research, products have been developed for animals to entertain our beloved pets. This increase in pet products have resulted in devices in dogs, primarily to increase their welfare, by providing stimulus for them whilst they are home-alone. As researchers in ACI, it … Continue reading Interview with Petcube

A Conversation about Intra-actions in Animal Computing

Written by Ilyena Hirskyj-Douglas & Michelle Westerlaken ~ Researchers in ACI As PhD students, we often struggle with the reading and interpretation of theoretical concepts we come across during our research. Both of us, Ilyena and Michelle, have recently been reading about Karen Barad’s theory of agential realism and intra-action. A really though piece of theory … Continue reading A Conversation about Intra-actions in Animal Computing

Interview with CleverPet: Interactive Home Dog Device

With the rise of Internet of Things (IoT) and Animal Computing, it is no surprise that at this year’s CES Conference CleverPet stole some of the limelight as a new gaming product for dogs. CleverPet is a light-up dog interactive dish that aims to engage a dog through the incentive of food. The toy has … Continue reading Interview with CleverPet: Interactive Home Dog Device

Doguino: Using Arduino to Measure a Dogs Heartbeat

For a while now I have seen biometric tools that measure heartbeats in order to give an indication of an emotive state. Not only has biometrics been taken up in businesses to measure happiness and engagement at work but more recently they have been embedded into pet collars to help owners track their pet’s health and emotions … Continue reading Doguino: Using Arduino to Measure a Dogs Heartbeat

Can Interactive Digital Gameplay Lower Stress Hormone Levels in Home Alone Dogs?

Earlier this year in October Annika Geurtsen, Maarten H. Lamers and Marcel Schaaf wrote a Springer journal article for Entertainment Computing (ICEC 2015) on a case study to see if ‘Interactive Digital Gameplay Can Lower Stress Hormone Levels in Home Alone Dogs’. This exploratory work focuses on measuring cortisol levels in dogs, which has been … Continue reading Can Interactive Digital Gameplay Lower Stress Hormone Levels in Home Alone Dogs?

ACI@BHCI 2015

On the 13th of July, British Human Computer Interaction 2015 (BHCI’15) hosted a workshop on Animal Computer Interaction (ACI) coined ACI@BHCI’15, in Lincoln, England. This workshop had talks from previously well known ACI researchers as well as fresh researchers within the field. The workshops hosted two activities, ‘Bad Design in ACI’ by Ilyena Hirskyj-Douglas and … Continue reading ACI@BHCI 2015

AHCI ACE’14

The First International Congress on Animal Human Computer Interaction On the 11th of November, the Advanced Computer Entertainment (ACE’14) Conference took place in Funchal (Madeira) hosting the first international conference on Animal Computer Interaction (ACI). Unlike previous ACI gatherings, this one played host to a mixing pot of ideas and frameworks which aimed to put formats into a … Continue reading AHCI ACE’14

Doguino: Sensing a dogs movement with Arduino and PIRs

During my endeavour to facilitate dog interaction, part of this includes being able to sense a dog to allow for ordinary interactions through normal movements. Whilst I have previously made heart rate monitors for dogs with Arduino, this blog takes a step into sensing a dogs movement. Whilst this initially seems easy to do with items … Continue reading Doguino: Sensing a dogs movement with Arduino and PIRs

HCI 2016: Using Behavioural Information to Help Owners Gather Requirements from their Dogs’ Responses to Media Technology

Yesterday I presented my full paper at HCI 2016, in Brighton! What is the paper on? The paper is in the field of Animal Computer Interaction (ACI), which is how animals and humans are involved in technology. My paper looked at how to gather requirements and evaluations from dogs: their feedback. This can be a challenge with non-verbal … Continue reading HCI 2016: Using Behavioural Information to Help Owners Gather Requirements from their Dogs’ Responses to Media Technology

Where HCI meets ACI

CALL FOR POSITION PAPERSWorkshop at NordiCHI'16 NordiCHI Workshop description: http://www.nordichi2016.org/program/workshops/ Workshop Website: https://hcimeetsaciblog.wordpress.com/ Important Dates: Deadline for workshop papers: 25th August, 2016Notification of acceptance: 2nd September, 2016Workshop date: 23rd October, 2016 This one-day workshop at NordiCHI'16 aims to examine the interactions and the space between HCI (Human Computer Interaction) and ACI (Animal Computer Interaction) focusing on … Continue reading Where HCI meets ACI